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Vigil

Fleet Commander Accounts Manager CEO CFO COO Diplomat Member Security Fleet
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About Vigil

  • Birthday 09/11/1990

Application

  • DiscordID
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Ships

  • 325a
    1
  • ARGO Cargo
    2
  • Constellation Andromeda
    3
  • Freelancer
    2
  • Freelancer MAX
    3
  • Idris-M
    1

Recent Profile Visitors

1,248 profile views
  1. Arc Industries?

    We're announcing our change of organization title and focus to Arc Industries, while carrying forward the two pillars of our community; the Support Fleet and Security Fleet-[Internal title] - Arc Security-[External title]. Arc Security will remain an external, professional service for individuals, groups, organizations, alliances and close affiliates to hire. It will be made up in part from our very best internal Security Fleet pilots, who will continue to perform internal security services for Arc Industries as well as provide this for our more dedicated Support Fleet. [Website and domain changes to come, nothing drastic, just more informative!] The future prospects of Arc Industries gameplay will aim have a heavy economic background, to which the official logistics will be maintained by the our more flexible Support Fleet, who will also now be able to branch into gameplay types such as exploration, salvage, mining and much more, with an aim to accommodate day to day gaming in the verse. Our community are really excited for the future of Arc Industries capabilities within Star Citizen. Read our full public announcement here: Looking to join us? Log onto our Discord or check us out on RSI for more information
  2. Arc Industries

    [ARCIN - ARCIND] https://robertsspaceindustries.com/orgs/ARCIN We're announcing our change of organization title and focus to Arc Industries, while carrying forward the two pillars of our community; the Support Fleet and Security Fleet-[Internal title] - Arc Security-[External title]. Through this new innovative step forward, we can recruit with a much clearer purpose for our community and the gameplay types that are on offer within Star Citizen, as well as benefiting our current members with their chosen Fleet/specialisations, with a far more supported-flexible scope of inter organizational gameplay as well as supported solo gameplay. Arc Security will remain an external, professional service for individuals, groups, organizations alliances and close affiliates to hire. It will also continue to exist as our internal Security Fleet for Arc Industries as well as provide security for our dedicated Support Fleet. Only now we’ll also be able to offer this internal security to our more casual, core members, who’ve yet to specialise in a Fleet, should they require it. Our Support Fleet will no longer carry a limit on its member count, it will now be able to thrive as it should. The Support Fleet will grow to sustain itself and its responsibilities it has for the internal Security Fleet, Arc Security’s public services and now, Arc Industries heavier economic background, to which the official logistics will be maintained by the Support Fleets more dedicated groups. For example: For core Arc Industries members, we’ll now be able to offer two optional specialisation paths; be it into the focused and streamlined Security Fleet, or the now limitless Support Fleet. ‘Optional’ being the keyword, so that members who’re unsure remain as a base member of Arc Industries, continuing to hone their skills and acclimate themselves with the entirety of Arc Industries, building up the reputation of our organization through their gameplay as well as profits and other acquired assets via solo play. Explanation: What are we addressing? Why are we doing this? Selling ‘Arc Security’ is a struggle when showcasing it to the SC Community and even IRL friends/people. Internally we know we offer members more than just Security, however, people cannot gauge this from us externally. It needs to be displayed in a clearer, more obvious form. Recruitment doesn't work in its current form. Appealing to a wider audience of potential members may maintain a more stable community. Discouraging people to go inactive, instead involve themselves with a gaming community that has strong population pools between EU and US timezones. We're losing members plus key staff/officers stepping down or becoming inactive. Our current ‘half company’ - ‘half PMC’ structure is confusing to most and does not make sense from an overview perspective of the organization. Arc Security requires that it have a clear comms structure, currently mixing both ‘company’ ranks and ‘fleet’ ranks is confusing to members and leadership with no clear path. Arc Security will better be able to display its structure through a unique Discord server. We need a more clearly defined approach to our image and professional services, including what gameplay we do and do not accommodate. We need to be a more approachable organization within Star Citizen. As well as offering more to affiliates and alliances in terms of our industry and engineering services. (Arc Security, could potentially, operate safely as an external factor, while not coming into contact with Arc Industries diplomatic status/reputation). Our potential scope for alliance gameplay is currently hindered! To be a more approachable organization through a wider gaming community. This was the dream when Vigil, Farden and Sabo created Arc Security. However, as time has passed we have come to realise the impact of our early excitement and the consequences of those early mistakes. We are limiting our name, image, brand and gaming community potential to such a narrow focus if we remain as: Arc Security. Arc Industries will allow us to support the gameplay our members will want to do, that was going to take place in Star Citizen, regardless of us being a Security contractor (exploration, salvaging, mining, science, research, trading, production... the list goes on). We can now better support this through Arc Industries as well as the changes to our Support Fleet. This would better enable friends/family to join, and feel like being part of a community, through being an Arc Industries 'member'. Instead of shoehorning them into being a ‘friend/social’ or undergo training for a fleet they're not 100% sure about committing to. This way, everyone benefits, from the casual members, to the fleet specific more dedicated/serious members, to the staff, officers, command, board - ultimately, the whole organization. Key points and game-play drives of Arc Industries: Arc Industries Structure: Overview: How Discord will also be viewed... Board Members. Chief Executive Officer (CEO) Chief Operations Officer (COO) Chief Information Officer (CIO) Chief Technical Officer (CTO) [unsure if we’ll fill this one, for now] Chief Finance Officer (CFO) [will be created later, we don’t need it now] Staff Departments. Personnel Dept. Personnel Manager Recruitment Manager Flight Instructor Relations Dept. Diplomat Research Dept. Senior Engineers Engineers Finance Dept. [will be created later, we don’t need it now] Accounts Manager Support Fleet. Superintendent [NEW] Vice. Superintendent [NEW] Foreman [a multi-gameplay-type rank. For example: Mining Foreman - to lead and coordinate mining operations of Arc Industries Support Fleet.] Specialist - [Varied] Crewman Security Fleet. [Arc Security] Fleet Commander [has strategic overview of the Support Fleet as well] Fleet Captain [temp-decommissioning. Until future demand] Squadron Commander Flight Lieutenant Specialist - [Varied] Pilot Cadet Recruit Marine Division Major Master Sergeant Sergeant Corporal Lance Corporal Trooper Reserve - Trooper. Members. Industrialist [NEW] Core Member [NEW] Member [NEW] Friends. Social Affiliates. Affiliate Industrialist* - If an external solo entrepreneur wishes to affiliate their selves further through economic agreements/contracts. Arc Industries Q&A: Thank you for reading. Any further questions please contact Vigil or post a reply here.
  3. Arc Industries

    Reserved for extended Q&A list.
  4. Arc Industries

    [ARCIN - ARCIND] https://robertsspaceindustries.com/orgs/ARCIN Please see Discord for your instructions, on what we require you to do next. (will be in announcements channel, a short while after this post goes live) We're announcing our change of organization title and focus to Arc Industries, while carrying forward the two pillars of our community; the Support Fleet and Security Fleet-[Internal title] - Arc Security-[External title]. Through this new innovative step forward, we can recruit with a much clearer purpose for our community and the gameplay types that are on offer within Star Citizen, as well as benefiting our current members with their chosen Fleet/specialisations, with a far more supported-flexible scope of inter organizational gameplay as well as supported solo gameplay. Arc Security will remain an external, professional service for individuals, groups, organizations alliances and close affiliates to hire. It will also continue to exist as our internal Security Fleet for Arc Industries as well as provide security for our dedicated Support Fleet. Only now we’ll also be able to offer this internal security to our more casual, core members, who’ve yet to specialise in a Fleet, should they require it. Our Support Fleet will no longer carry a limit on its member count, it will now be able to thrive as it should. The Support Fleet will grow to sustain itself and its responsibilities it has for the internal Security Fleet, Arc Security’s public services and now, Arc Industries heavier economic background, to which the official logistics will be maintained by the Support Fleets more dedicated groups. For example: For core Arc Industries members, we’ll now be able to offer two optional specialisation paths; be it into the focused and streamlined Security Fleet, or the now limitless Support Fleet. ‘Optional’ being the keyword, so that members who’re unsure remain as a base member of Arc Industries, continuing to hone their skills and acclimate themselves with the entirety of Arc Industries, building up the reputation of our organization through their gameplay as well as profits and other acquired assets via solo play. Explanation: What are we addressing? Why are we doing this? Selling ‘Arc Security’ is a struggle when showcasing it to the SC Community and even IRL friends/people. Internally we know we offer members more than just Security, however, people cannot gauge this from us externally. It needs to be displayed in a clearer, more obvious form. Recruitment doesn't work in its current form. Appealing to a wider audience of potential members may maintain a more stable community. Discouraging people to go inactive, instead involve themselves with a gaming community that has strong population pools between EU and US timezones. We're losing members plus key staff/officers stepping down or becoming inactive. Our current ‘half company’ - ‘half PMC’ structure is confusing to most and does not make sense from an overview perspective of the organization. Arc Security requires that it have a clear comms structure, currently mixing both ‘company’ ranks and ‘fleet’ ranks is confusing to members and leadership with no clear path. Arc Security will better be able to display its structure through a unique Discord server. We need a more clearly defined approach to our image and professional services, including what gameplay we do and do not accommodate. We need to be a more approachable organization within Star Citizen. As well as offering more to affiliates and alliances in terms of our industry and engineering services. (Arc Security, could potentially, operate safely as an external factor, while not coming into contact with Arc Industries diplomatic status/reputation). Our potential scope for alliance gameplay is currently hindered! To be a more approachable organization through a wider gaming community. This was the dream when Vigil, Farden and Sabo created Arc Security. However, as time has passed we have come to realise the impact of our early excitement and the consequences of those early mistakes. We are limiting our name, image, brand and gaming community potential to such a narrow focus if we remain as: Arc Security. Arc Industries will allow us to support the gameplay our members will want to do, that was going to take place in Star Citizen, regardless of us being a Security contractor (exploration, salvaging, mining, science, research, trading, production... the list goes on). We can now better support this through Arc Industries as well as the changes to our Support Fleet. This would better enable friends/family to join, and feel like being part of a community, through being an Arc Industries 'member'. Instead of shoehorning them into being a ‘friend/social’ or undergo training for a fleet they're not 100% sure about committing to. This way, everyone benefits, from the casual members, to the fleet specific more dedicated/serious members, to the staff, officers, command, board - ultimately, the whole organization. Key points and game-play drives of Arc Industries: Arc Industries Structure: Overview: How Discord will also be viewed... Board Members. Chief Executive Officer (CEO) Chief Operations Officer (COO) Chief Information Officer (CIO) Chief Technical Officer (CTO) [unsure if we’ll fill this one, for now] Chief Finance Officer (CFO) [will be created later, we don’t need it now] Staff Departments. Personnel Dept. Personnel Manager Recruitment Manager Flight Instructor Relations Dept. Diplomat Research Dept. Senior Engineers Engineers Finance Dept. [will be created later, we don’t need it now] Accounts Manager Support Fleet. Superintendent [NEW] Vice. Superintendent [NEW] Foreman [a multi-gameplay-type rank. For example: Mining Foreman - to lead and coordinate mining operations of Arc Industries Support Fleet.] Specialist - [Varied] Crewman Security Fleet. [Arc Security] Fleet Commander [has strategic overview of the Support Fleet as well] Fleet Captain [temp-decommissioning. Until future demand] Squadron Commander Flight Lieutenant Specialist - [Varied] Pilot Cadet Recruit Marine Division Major Master Sergeant Sergeant Corporal Lance Corporal Trooper Reserve - Trooper. Members. Industrialist [NEW] Core Member [NEW] Member [NEW] Friends. Social Affiliates. Affiliate Industrialist* - If an external solo entrepreneur wishes to affiliate their selves further through economic agreements/contracts. Changes: Farden - Retaining original seat as CEO of Arc Industries. Stepping out of Fleet responsibilities to focus on the 'company' aspects of leading Arc Industries. Vigil - Remaining as Fleet Commander & COO of Arc Industries. Dropping current temp-decommissioned role of CFO. Monroe - Reassigned to Sq4.Commander due to the temp-decommissioning of Security Fleet Captain rank. Gammablitz - Newly appointed Superintendent (from Fleet Captain). Joke - Newly appointed Vice. Superintendent (from Foreman, due to its more diverse setting). All current Initiates - become Core Members. Arc Industries Q&A: New Fleet Rank graphics. Fleet Command: Fleet Officers: Core Ranks:
  5. Around the Verse

    What an epic episode. The station variants, and the modules planet side player 'bases'! Can imagine us needing to package these up on ships based on what we plan to do planet side. The nebula QD was amazing too.
  6. 10 for the Chairman

    I could watch this, but the constant interrupting and attempts to talk over one another is really frustrating as a viewer They need to get this under control imo, ie CR talks, then TZ has his say before they move onto the next question.
  7. What is Star Citizen?

    Arc Security started on the 20th May 2013, we were there at the beginning and we aim to see this through, join us, we're very well established, looking to grow and improve. Our members have most likely been asked this a lot over the holiday season, we're glad CIG finally put out a more up to date video, showcasing the game as a whole and it's current state. If you're new to Star Citizen, Arc Security is an organization, one of thousands that aim to go on to great things within the Persistent Universe. Be it for business, setting up their own sovereignty or waging wars against one another.
  8. 2.6 released

    I hope everyone is enjoying their holiday season breaks, be that gaming until the early hours of the morning or spending time with loved ones. It's no secret now that 2.6 is live, if you're still catching up, then there's a quick video recap below. I'd like to take this time to highlight a few things coming to members of Arc Security early in 2017: Fleet Calendar events! (more focused and serious gaming nights). A clear minisite to refer your friends to when talking about Arc Security. Our 4th birthday celebrations. Org-wide meetup being scheduled for CitCon.
  9. We're wrapping up for the Christmas Holidays here at Arc Security. While some of us will be off seeing family and friends, most of us will take this time off work to game, expect to see lots of 2.6 content. Tonight we ran a member based giveaway, which went really well! Congratz to the winners, enjoy your prizes. We're also amazed by this short clip showing the scale of some of Star Citizens ships, more videos in this format please!
  10. Plain Truth: Tevarin Trouble

    This was actually a really insightful read. I do hope they integrate this into in-game billboards and news outlets (so we can either read it in-game on long hauls/flying to operation zones/on our tablets or phones), so either player based 'news' orgs (INN/Relay) can further report on them, as this will truly bring the universe to life.
  11. Christmas Giveaway!

    until

    Survey submitted!
  12. Christmas Giveaway!

    until
    We're running a Christmas 'special' giveaway for members who meet the eligibility below: Security Fleet - Cadet+ Support Fleet - Initiate+ Seen to have consistent activity (website & discord)* Submitted the attached survey https://goo.gl/forms/7PNGmOZSntqBrxf73 ** Anyone who meets the above criteria will be put into a random name draw for the following prize(s): 1st Draw = 480GB Intel 730 SSD (thanks to @Monkman) Avenger with LTI (thanks to @ErZ) Logitech G13 (thanks to @Gammablitz) A Random draw for a secret santa present. more coming soon. We'd like to thank every member for their continued support, dedication, feedback and presence within Arc Security. A lot has happened this year, both for Star Citizens development and the development of Arc Security. With Order: A-001 taking effect and removing 1year+ inactive accounts, this allows for our community to really thrive and members branch out to others when it comes to activity and gaming. The organization has really drilled down into specifics, enabling the clear definition of our Security and Support Fleets, Squadron based channels, rank advancement via our files and resources system and of course this amazing new website. We also have a lot to launch on the 17th too, in time for the new year, so stay tuned! Entries close at 19:30pm. *We can pull up logs of login periods. Those who're marked as 'on leave' will not be eligible for the draw. **We're running a data capture to ensure that we have all your registered interests, data for Fleet ORBAT's and future interests. This will help us in providing our members a more stable organization.
  13. As an org, we've discussed Capital ships at length in thread like Polaris Uses and on Discord. What do you think of this insight video, looking forward to the larger Support based ships too? Personally the detail put into each room will just enrich gameplay and immerse us better into the verse.
  14. New Capital Ship video

    Here at Arc Security we really enjoyed the further insight and 'featuring' of the larger ships in the verse. The attention to detail is sending our Engineers mad with speculation and future prospects.
  15. Around the Verse

    19:15 of this video.... so good.
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