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  1. Writer Adam Wieser divulges the complex history of the Magnus system, known as the headquarters to the controversial ship manufacturer, Drake Interplanetary. Despite its ideal location in the large trade lane between Sol and Terra, Magnus thrives as a dangerous frontier system. Remember that you can always explore the Star Citizen Universe yourself in our web-based Ark Star Map. View the full article
  2. [ Music ] Announcer: The other days of the week will make you blue, but that’s why we bring you Something Every Tuesday with your host, Esen Landari! [ Applause ] Hello everyone! Thank you … enough, you’re embarrassing me. What a great audience we’ve got tonight. We’ve got an amazing show for you. We’re almost as loaded as Ellroy Cass at the Crimson Tower premiere last week. [ Laughter ] If you’re a Cass-fanatic, like me, it doesn’t get much better than this. If you haven’t seen this yet, you are in for a treat. Cass stumbles out of the theater right in the middle of the Crimson Tower premiere, and as you can see, he might be a little high. Maybe that’s not the right word. He’s stratospherically high. At first, he tries to play it all cool. You know, not wanting to draw any attention from the few paparazzi still there. But they start calling his name, asking if he’s all right, until he stops dead in his tracks … After a moment, he looks directly into the nearest camera and smiles before suddenly tackling one of these prop “Crimson Towers” they had lining the red carpet. Everyone nearby was just stunned. Mainly because that was easily the biggest hit Cass has been a part of in years. [ Laughter ] I adore you, Cass. Would love to have you on the show. Just have your people comm mine. I’m sure we could fit you in anytime after we finish bolting everything to the floor. [ Laughter ] Now, Cass wasn’t the only one who had a rough week. Diners at a brand new Xi’an restaurant in Prime flooded a nearby medical facility, claiming that they had contracted severe cases of food poisoning. Food inspectors investigated and guess what they found? Xi’an food. Apparently no one told these people that’s what it was supposed to taste like. How ridiculous is that? That’d be like getting angry at Herschel Foods because one of their “Too Much Soup” vending machines literally gave you too much soup. [ Polite Laughter ] Speaking of feeling sick to your stomach, how about that leaked report showing that the Senate committee on Economic Development was actually considering a proposal to rent prisoners to companies in a ‘work-exchange program’? [ Boos ] Just when you think our elected officials can’t get any worse. Of course Senators have been falling all over themselves to state that it was just a staffer’s draft proposal and there’s no way it would’ve been approved, but I am making a pledge here and now that if such a heinous act ever gets passed then I will be extremely nice to our new heavily tattooed writing staff. [ Laughter ] We’ve got a great show for you tonight. The Dardanelles are warming up backstage to play their latest single, Empress of Sol, and will be making a very special announcement a little later on in the show. Trust me, you won’t want to miss it. But my first guest has achieved Empire-wide fame thanks to her performance as Commander Salana in Lost Squad. Tonight, she’s here to talk about her portrayal of Fiona Messer in the controversial new vid Sparrow. Let’s welcome the accomplished and enchanting Jasmine Dupree to the show. [ Applause ] Jasmine Dupree: Thanks for having me! Well, we’re excited to have you here. You’ve been on quite the ride recently. The first season of Lost Squad was a huge hit and your portrayal of Commander Salana is one of the main reasons why. [ Applause ] Jasmine Dupree: Thank you. Being on Lost Squad has been such an amazing experience, but to be honest, I just showed up every day and did what Jenna and Hadrian told me to do. I have such faith in their vision, and I’m just lucky to be along for the ride. And the second season of Lost Squad starts soon, right? Jasmine Dupree: Yeah, we’re almost done shooting it. Luckily, there was enough downtime between the seasons for me to sneak away and shoot Sparrow. Since you already know what goes down in the second season of Lost Squad, maybe you can settle a bet for me here. Is your Lost Squad character, Captain Salana, going to be show’s lone survivor? Jasmine Dupree: You know I can’t answer that. Why not? I promise I won’t tell anyone. Jasmine Dupree: The less I say about it, the better. The entire series hinges on this secret so I’d hate to be the one to spoil all the fun. Plus, Jenna and Hadrian would send me to Vanduul space if I gave anything away. Well, I respect your discretion, but just so you know, I’m not above bribing you so I can win the office pool. How about this, you tell me who it is, and I’ll split the winnings with you? Just saying. [ Laughter ] Now, let’s get back to the business at hand. You have a new vid coming out called Sparrow, which has drawn criticism for its portrayal of Fiona Messer. How hard was it to go from playing such an honorable character in Lost Squad to such an odious one in Sparrow? Jasmine Dupree: That’s part of the reason why I found the role so intriguing. Fiona Messer is completely different than Commander Salana. It’s been fun playing powerful women who use very different tactics to accomplish their goals. Among many other ghastly allegations, Fiona Messer was accused of orchestrating the Khanos Stadium bombing that killed thousands in Angeli. At any point were you worried about painting Fiona in too sympathetic of a light? Jasmine Dupree: Actually, I enjoyed the challenge of trying to make someone who’s inherently unlikable, likable. There’s the cunning, ruthless and duplicitous Fiona Messer that dominates the textbooks, but like anybody, there was more to her than that. It’s just that these other nuances of her personality get overshadowed by all the terrible things she did. So is your portrayal of her based on any real evidence or is it purely speculative? Jasmine Dupree: I actually spent almost a week at The Ark with experts and historians reviewing old comm messages and vids related to Fiona. I must say, despite her many, many shortcomings, people liked her. Fiona was known to be extremely charming and personable, so I wanted to show that side of her to people. It was necessary, actually, to help lend credence to the vid because she uses her connections and charms to escape the UEE following the revolution that overthrew her family. Yeah, for those who don’t know, most of the vid takes place after the revolution, and imagines Fiona Messer’s life as she tries to stay one step ahead of a UEE government that’s willing to do anything to bring her to justice. Was any of that drawn from the research you did? Jasmine Dupree: No, all of that was fictionalized. Even the experts at The Ark have no idea what really happened to Fiona Messer. That’s why it’s one of the great mysteries of the past few centuries. Considering all the crazy conspiracy theories out there, it was fun to explore what might have happened. What if she became just another person trying to get by with a new identity while hiding a dark secret? That’s what Sparrow explores. Is it possible for someone like Fiona Messer to reinvent themselves, or even find redemption for all the terrible things she did? So, I gotta ask, did you grow to like Fiona Messer while playing her? Jasmine Dupree: It’s hard to ‘like’ someone who did all the terrible things she did, but for most of the vid, I’m playing a fictionalized version of Fiona. One that’s seen the error of her actions and is trying, in some small way, to right the wrongs both she and her family did. I grew to like that version of Fiona Messer. Well, even with all the controversy the vid is generating, your performance is still receiving rave reviews. So congratulations on the accomplishment. Do you have a few minutes to stick around and play a few rounds of “Spin Cycle”? Jasmine Dupree: Spin Cycle? Is this my punishment for not saying who the survivor is? I’m not gonna say. SET has its secrets too … But yes, it absolutely is. Now, we need to take a quick break, but don’t go anywhere. There’s more with Jasmine Dupree followed by an exclusive performance and special announcement from The Dardanelles when Something Every Tuesday returns. [ Music ] View the full article
  3. Greetings Citizens We had an eventful last week in Star Citizen. On Tuesday, we launched our first Valentine’s Day sale. It was a fun way to bring some limited time ships back to the fold, and it looks like many of you took the opportunity to pick up some Origin 85x, Starfarer Gemini, a variety of Vanguards and more. As always, we appreciate your continued support of Star Citizen with your pledge dollars. You make everything we do possible. Thursday saw an incredibly detailed look at the new Multi-Region Server support in Around the Verse that launched with Alpha 2.6.1. I’ve never seen a segment like it from another game company, and being able to share things like that is one of the many things that set’s Star Citizen apart from other crowdfunded games. ATV also had our first look at the MISC Prospector live in engine, and I speak for myself personally when I say the ship team here continues to impress me each and every month. I only saw it a couple hours before you did, and it was thrilling to see. Friday saw the launch of our new communications platform Spectrum 0.3.0 to our LIVE testing environment. I won’t bore you with too many details with that, as we already have posts where you can learn all about our newest offering in our post here as well as the FAQ. Also on Friday we published to our LIVE testing environment Alpha 2.6.1 with the aforementioned Multi-Region Server Support. You can find the post with all those details here. Whew, that was a bit of a recap, but we had a lot of stuff going on last week. Here’s what’s going down This Week in Star Citizen. Right now there are two questions threads for Subscribers-Only up on Spectrum. The first thread is for the upcoming February Subscribers Town Hall that will air next week. The subject of this Town Hall is Flight Balance changes, and our special guests will be Lead Tech Designer John Crewe and Ship Balance Designer Andrew Nicholson. Remember that Spectrum lets you upvote which questions you want to see answered, and will influence which questions get picked for the show. In addition, there is a second thread for the next 10 for the Chairman staring Chris Roberts and Tony Zurovec, where they’ll be answering your questions about professions in Alpha 3.0, with a special emphasis on Cargo and Mining. Don’t forget that in addition to adding your questions, Subscribers can also vote on the ones they want to see answered most. Monday’s latest episode of Citizens of the Stars includes Quantum Questions with Will Weissbaum, where he answers questions about our next concept ship, questgivers in Alpha 3.0, and which lore characters you can already read about make appearances in Squadron 42. It also sees Tyler Witkin introduce our third Community Manager, Tyler Nolin. I know… I KNOW… Two Tylers… I’m doomed. Wednesday and Thursday this week bring another edition of Loremaker’s Guide and Around the Verse, respectively. Remember, that while many of our shows are a fun behind-the-scenes look at our community, our lore, or our programming, Around the Verse is your place for the latest development updates each and every week. Then on this Friday, end the week with Tylers and I on another edition of Happy Hour, where we take an hour at the end of our week to sit back and hang out with the Star Citizen community and developers. Additionally, this Friday will also see the launch of our first concept sale of 2017, the Anvil Hurricane. Check back on Friday for the official reveal, and the subsequent Q&A thread on Spectrum. With that, we’ll see you in the ‘Verse! Jared Huckaby “Disco Lando” Community Manager The Weekly Community Content Schedule MONDAY, FEBRUARY 20TH, 2017 Citizens of the Stars (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, FEBRUARY 21ST, 2017 Weekly Lore Post (https://robertsspaceindustries.com/comm-link/spectrum-dispatch) WEDNESDAY, FEBRUARY 22ND, 2017 Loremaker’s Guide to the Galaxy! (https://www.youtube.com/user/RobertsSpaceInd/) THURSDAY, FEBRUARY 23RD, 2017 Around the Verse (https://www.youtube.com/user/RobertsSpaceInd/) Vault Update FRIDAY, FEBRUARY 24TH, 2017 Star Citizen Happy Hour @ 12pm PST / 8pm UTC (http://twitch.tv/starcitizen) RSI Newsletter Community Spotlight: February 20th, 2017 – Stream Citizen There are many ways to spread the word that Space Sims are back, be that in webforums or chatrooms, news articles or reviews, but perhaps one of my favorite ways to share our mutual love of Star Citizen is through streaming. There are many folks out there that showcase Star Citizen to others through their streams on a variety of platforms, including Twitch, YouTube, and Beam, and you can get a real sense for how the game is progressing by watching the reactions of players live. This week, we shine the spotlight on these industrious individuals who share their love of Star Citizen through streaming. Visit the Community Hub Grittspitter Relatively new to streaming, GrittSpitter has a fun and excitable demeanor when streaming, and his enjoyment of what he’s doing can be infectious to viewers, and he’s broadcasting his climb up the Star Marine leaderboards several times a week. Check out his Twitch channel here. TheAstroPub Welcome to your space bar at the end of Twitch! Come on in, kick back, relax and enjoy the show with the only Star Citizen streamer named after a fictional location. TheAstroPub streams Star Citizen several times a week, as well as hosting The Captain’s Table where he chats recent developments in the game with other citizens. Check out his Twitch channel here. DocPasty DocPasty is a variety streamer that has streamed Star Citizen for some time now. When playing Star Citizen, you’ll often find her working to improve her racing skills on one of Arena Commander’s racetracks, and comparing the advantages and disadvantages of the 350r or M50. Check out her Twitch channel here. Capn_Flint Capn_Flint commands the good ship Narwhal in this pirate-themed streaming adventure. With plenty of themed overlay events and sound clips, Capn-Flint’s streams add a unique touch to his broadcasts that match his humorous personality. If you stop by, tell ‘em Disco sent ya, and he’ll do a fun dance live on stream. Check out his Twitch channel here. View the full article
  4. Welcome to Citizens of the Stars, our new weekly program exclusively about you, the Star Citizen Community. Whether through bug reports on the issue council, feedback on the forums, or the creation of content inspired by the game, Star Citizen is only possible because of the community. Citizens of the Stars not only highlights these contributions, but also puts a dev in the hotseat for a round of Quantum Questions, which addresses some fun facts about the dev and game. On this episode, we focus the Citizen Spotlight on Ungineer and his incredible 3D printed ships. Senior Writer Will Weissbaum gets his chance to answer Quantum Questions, and we name this week’s Top 5 and MVP. Remember, many of the questions used are taken from our Star Citizen Subscribers in this thread here. Don’t forget to add yours for inclusion in future episodes, and remember to keep them short and concise if you want your best chance of having them answered in under two minutes. The links for this week’s content are below: CITIZEN SPOTLIGHT Ungineer and his Aegis Reclaimer 3D Print w/ Custom Paint TOP 5: DeejayKnight and his 500 Consecutive Day Streaming The M50 Interceptor Wind Tunnel Test by VanValdenburg Custom Emote Keyboard by Fatal_Dan Star Citizen Animated Wallpaper by thechosen211 MVP: The Science of Star Citizen by AndrewRall View the full article
  5. Greetings Citizens, Welcome to Star Citizen Alpha 2.6.1! While this patch is primarily dedicated to bug fixes targeting Star Marine, Arena Commander and Crusader, it also includes a number of “quality of life” improvements for the game, updates to Spectator Mode, new implementations of our continuing network code updates, a brand new version of the Super Hornet and the first implementation of our Multi-Region Server Support. Your launcher should show “2.6.1-506099” as the client version. It is strongly recommended that players delete their USER folder for the LIVE client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Cloud Imperium Games\StarCitizen\Public. You can read the complete Patch Notes here. Read on for a quick look at some of the highlights included in Star Citizen Alpha 2.6.1. This week’s Around the Verse also includes an extensive look at our new Multi-Region Server Support and the history of the Anvil Hornet from inception to today’s release. Technical Advancements No Matter Where You Go, There You Are Groundwork aspects of our ongoing network refactor have come online – the first iteration of Network Message Ordering. Strictly Ordered Network Messaging moves the game away from our previous client-server handling of networked objects, over to our new token system with a strict priority system for managing messaging between client and server nodes. Multi-Region Servers We now have servers available in the US, Europe and Australia! You can choose what region you would like to connect to via an optional drop-down, when connecting to any multiplayer instance. Selecting “All” will currently default to the best available region, but that will change as we build and improve on the functionality of our region support. Mega Map The new Mega Map system allows for much quicker loading time when switching between maps. In this initial release it will only be enabled for single player maps (Hangars and single-player Arena Commander), but we will be expanding this to include multiplayer maps in a future release. Balance Changes Arena Commander To unify scoring with Star Marine, player kills are now scored separately to Vehicle Damage, while revenge kills and Resurgence awards have been removed from Arena Commander for the moment. We’ve also lowered the spawn rate of pirates in Pirate Swarm slightly to provide a less drastic difficulty curve as you progress while improving the weapons issued to the Aces in Pirate Swarm mode. Additionally, the number of missiles and countermeasures awarded from pickups in Arena Commander game modes have been lowered, while changes have been made to better balance the modes now that repair and restock pickups are available in the game mode. With this, only currently dead players will be resurrected after a boss wave in Multiplayer Pirate or Vanduul Swarm. No additional lives will be provided. Star Marine In-match loadout customization is now implemented. During a Star Marine match, while your character is dead, you will have the option to change out your loadout before respawning. FPS weapons have received a balance pass to improve viability, a +25 Haemorrhage scoring bonus has been added for causing another player to bleed, but watch out: this bonus is not awarded if you cause yourself to bleed. Multiple changes have been made to both OP Station Demien and Echo Eleven maps to help prevent spawn camping and balance times between control points, plug up some exploits, and add additional dialog lines during matches. The New Super Hornet Arrives This is a Totally New Super Hornet The revamped Super Hornet has arrived. Following in the footsteps of the F7C, Ghost and Tracker, the F7C-M Super Hornet has been updated with the latest technological advancements made throughout Star Citizen’s continued development. The new version of the Super Hornet replaces the existing F7C-M and contains important updates to support both current and future game systems (such as Items 2.0.) The closest to the Military load-out as is commercially possible for a civilian model, the F7C-M Super Hornet reattaches the ball turret from the UEE’s F7A Hornet and offers near-milspec parts under the hood. Proving that two heads are better than one, a second seat has been added to split the logistic and combat duty, making the Super Hornet a truly terrifying ship to engage. View the full article
  6. Jump Point Now Available! Attention development subscribers: the February 2017 issue of Jump Point is now available in your subscription area. This month’s Jump Point features the development of Star Marine! That, plus a look at the Star Marine community, a visit to the Kallis System, behind the scenes of Jump Point itself and the next chapter ofn an all-new Star Citizen serial from lead writer Dave Haddock! Grab your copy today. Interested in becoming a development subscriber? You can learn more here. View the full article
  7. Spectrum is a real-time communication web application built specifically for Star Citizen. Its motivation is to bring Star Citizen into your everyday lives. Spectrum allows you to communicate with other citizens whether you are playing the game, at work or on your mobile. Inspired by popular contemporary communication platforms, Spectrum has been built with the latest web technologies. Spectrum’s focus is to facilitate community. The customization tools will make interaction within organizations agile and sophisticated. No longer will you have to go offsite for your org communication, you will have full access to private customizable chat lobbies, forums private rich chat and soon voice chat. Spectrum will not only be a means of communication for the players with each other but for you to engage directly with community managers and developers. Additionally, separate lobbies will be accessible to subscribers and concierge. Spectrum Alpha 0.3 Features Communication Real Time updates of thread replies, user count… spanning the entire platform. A new kind of modern Forum engine with its efficient tag system and sorting mechanics and all the classic features that entail, rich-text, live fetching of URL data, and thread upvotes. A rich Chat engine allowing you to embed media from external (or RSI) sources, plus reactions and emojis. Spectrum-wide Notifications & Alerts, including In-app and browser notifications to messages/reactions and replies, Unread responses and even contextualized Mentions (“@”!). Sound alerts if you want to, and of course these include private messages to any other Spectrum user. Usability One platform does it all. We’ve merged chat and forums into one responsive app. Settings let you customize the way you view and use Spectrum, with light & dark themes, enabling/disabling emojis and configuring your notifications. Threads come with a whole set of widgets to make navigation much easier, from response preview to Jump-To-Reply and displaying your position on the thread at all times. Bookmarks let you keep track of any type of element : your favourite chat lobby, thread or even category can be accessed in one click. The platform is designed for mobile use, with quick access to all functionalities. Star Citizen Community Features Spectrum’s first tie-in with Star Citizen is the Presence module : all users can choose to display where and when they are playing : Online/Playing/Away/Do not Disturb… but also end-point location like Game Menu/Star Marine/Arena Commander/Hangar/Star Citizen. Spectrum is also the newest addition to Org functionalities : Your Org and its online identity now have their own private forums and chatrooms, complete with their own set of permissions and moderation tools. Click here to check out everything Spectrum currently has to offer. The Future of Spectrum Spectrum is still in development, and it should not be considered complete. This release is just step 1 in the global release of Spectrum, and we’ll keep improving it with your help to add new functionalities and iron out bugs. We will make sure this process is as transparent as can be, and to that aim, we’re releasing a new module in the Issue Council where anyone can submit their own tickets or review anyone else’s. You can also read the Spectrum FAQ to find out more about the global communication platform transition. Future releases of spectrum will include voice chat, a desktop application, a mobile app (android, iOS and possibly windows), and in-game integration through overlay. Spectrum Alpha 0.3 Known Issues Emoji list is missing Unicode 9 latest updates (No avocado or salt shaker WHAT!) On mobile, the message input closes when you type. It’s bad. We’re on it! On mobile, the lobby presence list defaults to displayed, it’s annoying! We’re hunting a bug where sometimes private lobby unread “count” resets. View the full article
  8. Chris Roberts and Sandi Gardiner host this week’s Around the Verse, which focuses on the cloud architecture essential for multi-region servers and supporting Star Citizen’s vast size and array of options. Also, Phil Meller and Mici Oliver provide an update from our UK office. Make sure you stick around for a special reveal at the end. View the full article
  9. On this episode of Bugsmashers, Mark Abent highlights a bit of optimization. Learn how adjusting Player move requests when seated or in a ship improves the game’s performance. View the full article
  10. Transportation Policy Poll Greetings, Thank you so much for your assistance in answering the following questionnaire regarding the current state of interplanetary and interstellar transportation within the UEE. As a registered ship owner, your opinion is invaluable to help shape transportation policies across the Empire. Analysis of the answers provided will assist in guiding the Department of Transportation and Navigation forward as Humanity continues to change demographically, economically and politically. We are a nonprofit and nonpartisan research group whose mission is to generate a foundation of data that enriches the public dialogue and supports sound decision-making. To ensure that, the information we generate is of the greatest value to policymakers, Stoddard Research Center is committed to conducting inquiries in a manner that is impartial, open-minded and meets the highest standards of methodological integrity. To this end, we encourage you to read each question thoroughly and consider each answer carefully. There are no right or wrong responses, but it is important that your opinions are accurately and truthfully recorded. For convenience, all questions and responses concerning dates and lengths of time are given in SET. If you answer “other” to a question, please feel free to elaborate in the section provided below. We look forward to hearing your thoughts. Sincerely, Jasper Milon Senior Research Analyst Stoddard Research Center Note: This poll is intended only for registered ship owners. If you believe you have received this survey in error, we apologize and kindly ask that you disregard this comm. Click here to unsubscribe from future communications. View the full article
  11. Valentine’s Day Sale! This Valentine’s Day, we’ve got love and rockets! What better time to introduce that special someone to the wonders of Star Citizen? To that end, we’ve created a special offer that focuses on ships that let you take on the galaxy together. From the stylish 85x runabout (perfect for a romantic evening watching the traffic at Port Olisar) to the massive Starfarer Gemini tanker (room for the whole family… and then some!), we have multi-crew ships for every occasion — plus special discounts on two-packs! Not quite ready to commit? We’re also giving you (and your loved ones) the opportunity to try Star Citizen for free! Just click HERE, use the code SHARETHELOVE and you’ll receive access to a multi-crew Constellation Andromeda to test fly through Sunday, February 20th. Ready to bring a friend to Arena Commander, Star Marine, Crusader and beyond? A limited number of discount starter packages are also available below. Sale runs through February 28, 2017 or while supplies last. Origin 85X Sleek, sharp lines? Classic Origin interior? Check. The 85X is a true couples spacecraft, with twin front seats that allow you and your companion an unparalleled view of the universe ahead. The 85X is a snub ship par excellence, capable of moving from planet to orbit (or station to planet) with ease… and the unique seating configuration is perfect for a romantic date! Elegantly styled and meticulously constructed, the 85X is a versatile away-vessel that features precision control in and out of atmosphere. Utilizing much of the same thruster technology as the 300 series, the 85x has the power of a racer with the reliability of a touring ship. Whether descending down to the planet surface or taking in the sights of your system, this runabout continues Origin’s proud tradition of turning heads. Origin 350R Ready to move things along a little faster? Okay, are you ready to move things A LOT faster? A dedicated racing variant of the popular Origin 300 series, the 350R can take a pilot and passenger farther, faster, and look good getting there. The combination of a boosted power plant and twin Hammer Propulsion HM 4.3 thrusters makes the 350R the fastest personal craft you’ll ever call your own. The Origin 350R is ready to take on the Murray Cup today! Anvil F7CM-Super Hornet Sometimes love stings… so sting it back with Anvil’s F7C-M Super Hornet! Recently updated for 2947 (and 2.6.1), the Super Hornet is an ideal couples ship, featuring a second seat for a radar operator/turret gunner. Of course, it’s no slouch in the firepower department: perfect for those relationships where it’s the two of you against the world (or universe). The closest to the Military load-out as is legally possible for a Civilian model, the F7C-M Super Hornet reattaches the ball turret and offers near milspec parts under the hood. Proving that two heads are better than one, the Super Hornet is a truly terrifying mark to engage. Aegis Vanguard Warden + Battlefield Upgrade Kits Thinking about getting serious? Nothing says ‘I care’ like the rugged Aegis Vanguard deep space fighter, a favorite among long range mercenary pilots and well-armed explorers alike. With firepower and the ability to get you and your co-pilot out of the most dangerous situations, the twin-boom Vanguard design is a favorite from Earth to the frontier. By popular request, we are also making available the Battlefield Upgrade Kits (BUKs) for the Vanguard line, which allow captains to swap between variants on a single chassis. Please note that these upgrades are not available in the current alpha build of Star Citizen; their functionality will be added in a future patch. MISC Starfarer Gemini Nothing keeps the fire burning like… thousands of tonnes of hydrogen. The Starfarer Gemini is the military variant of the famous tanker and one of the largest ships currently available in Crusader. The Gemini has plenty of room for you and your significant other to spread out… or for that family on the drift. Just keep the kids away from the missile launcher. The G2M Gemini, more commonly the Starfarer Gemini or ‘Star G,’ trades some cargo capacity and maneuverability in exchange for reinforced armor, increased shielding, more powerful engines and stronger versions of the three manned turrets. The Gemini also includes an optional missile pod, which can be swapped for the fuel intake unit on the ship’s nose. View the full article
  12. Greetings Citizens Another week, another This Week in Star Citizen. Chris is back in the LA office from his trip overseas to Foundries 42 UK and DE, so you can expect to see him back to hosting Around the Verse this week. In current events, you may have noticed that Alpha 2.6.1 is now available to all backers on the PTU. This is a “big” little patch, in that beyond lots of quality of life bug fixes from our 2.6 release at the end of last year, it also introduced one of our most requested features: regional servers! This is an important step on the road to improved performance for all Star Citizen, and it excites me to think about what’s ahead when the Megamap combines with the “Star Network” and all the subsequent awesomeness that comes after that. Exciting times lay ahead for Star Citizen, to be certain. But let’s not get too far ahead of ourselves, and take a look at what’s coming this week in Star Citizen. By the time you read this, Citizens of the Stars will have been released on Monday. It features a fun Quantum Questions with Senior Producer Jake Ross from our Austin, TX studio, a look at the collected works of TheNOOBIFIER1337 in this week’s Citizen Spotlight, and a new irregular segment called “Subconscious” with Subscription Manager Alexis Lesnick that will cover all the great things Subscribers are getting each month. I’ll give you one guess as to who named that segment, and if you guess anyone other than Ben Lesnick, you should be ashamed of yourself. Tuesday not only brings us another entry in our weekly Lore Post series, but it’s also VALENTINE’S DAY and to celebrate, we thought we’d do something a little fun. Be sure to check back here on Tuesday to discover the details of our first-ever Valentine’s Day ship sale. I’ll give you a hint: think ships for two… Wednesday brings us another episode of Bugsmashers with Mark Abent. I don’t want to spoil it for you, but at the beginning, there’s a bug, and by the end, Mark has smashed the bug. It’s good stuff… I kid, but Bugsmashers is one of my absolute favorite things we put out. It’s a real, no kid gloves, behind-the-scenes look at actual game development, and I learn something with each and every episode. If you’ve never checked it out, I’d encourage you to give it a shot sometime and see something genuinely different. Thursday is Around the Verse Day in the Star Citizen universe, and we’ve got some fun stuff cooking. Remember, that where our other shows may be fun or informative looks at various aspects of the community, development and game, you’ll always find the meatiest of developmental updates on Around the Verse every Thursday. Finally on Friday we’ve got one more Happy Hour for ya. It’s your chance to hang out and play the game with some CIG developers and staff, and maybe ask some questions along the way. This Friday we’ll be playing the new Alpha 2.6.1, so if you’d like to play with us, be sure you update your clients! Whether the patch is on PTU or LIVE when this Friday comes, don’t miss your chance to hang out and have some fun with the staff. And looking ahead at the coming weeks, we’ve got some new offerings in the works, additional tweaks to existing programming, and a concept ship sale on the horizon, so keep checking in to find out more. With that, I’ll see you in the ‘Verse. Jared Huckaby “Disco Lando” Community Manager The Weekly Community Content Schedule MONDAY, FEBRUARY 13TH, 2017 Citizens of the Stars (https://www.youtube.com/user/RobertsSpaceInd/) TUESDAY, FEBRUARY 14TH, 2017 Weekly Lore Post (https://robertsspaceindustries.com/comm-link/spectrum-dispatch) Valentine’s Day Sale Begins WEDNESDAY, FEBRUARY 15TH, 2017 Bugsmashers! (https://www.youtube.com/user/RobertsSpaceInd/) THURSDAY, FEBRUARY 16TH, 2017 Around the Verse (https://www.youtube.com/user/RobertsSpaceInd/) Vault Update FRIDAY, FEBRUARY 17TH, 2017 Star Citizen Happy Hour @ 12pm PST / 8pm UTC (http://twitch.tv/starcitizen) RSI Newsletter Community Spotlight: February 13th, 2017 – Desktop Citizen The amount of contributions we see submitted to the Community Hub and Forums on a daily basis continues to amaze us. Last week, we showed off some of the amazing things you are building; this week the theme is “Desktop Citizen,” highlighting cool wallpapers that you have created using concept art and in-game screenshots! Below you will find a few that the developers have as their desktop backgrounds in the office. Don’t forget to check the Community Hub for more and upvote your favorites. You just might see them here in the near future. Visit the Community Hub Winter Carrack by Ungineer This beautiful and clean wallpaper of a Carrack in a snowy winter showcases how well a MISC explorer ship can handle the many types of environments. Ungineer has done a great job of combining both concept and real life photography! Check out his submission on our forums here. Pirate Propoganda by FiendishFeather This propaganda poster type of wallpaper shows how formidable and rewarding becoming a Pirate may be. Does this make you want to become a Pirate? I am definitely interested! FiendishFeather also has a UEE version here. Aegis Sabre Cockpit by Loganawe Loganawe was able to take a concept picture of the Sabre cockpit and make a few adjustments to create a dramatic wallpaper that really shows off the aggressiveness and detail of the Aegis Sabre. This has long been one of my favorites pictures on our website, and the adjustments from Loganawe makes me love it even more. You can see more wallpapers of the Sabre from Loganawe here. Have A Break by STARMEDIC This is another example of life as a pilot in the ‘Verse! After a long day of hauling cargo, what better way than to sit back and enjoy a cold one? Excellent work STARMEDIC! Check out his original post here. View the full article
  13. Welcome to Citizens of the Stars, our new weekly program exclusively about you, the Star Citizen Community. Whether through bug reports on the issue council, feedback on the forums, or the creation of content inspired by the game, Star Citizen is only possible because of the community. Citizens of the Stars not only highlights these contributions, but also puts a dev in the hotseat for a round of Quantum Questions, which addresses some fun facts about the dev and game. On this episode, we chat with TheNOOBIFIER1337 about making concise and informative videos on a wide range of Star Citizen subjects. Then Jake Ross looks to do the Austin studio proud in a round of Quantum Questions. Remember, many of the questions used are taken from our Star Citizen Subscribers in this thread here. Don’t forget to add yours for inclusion in future episodes, and remember to keep them short and concise if you want your best chance of having them answered in under two minutes. Plus, we reveal this week’s MVP, and introduce a new segment Sub-Conscious, which provides a subscriber news update. The links for this week’s content are below: CITIZEN SPOTLIGHT The Star Citizen Videos of TheNOOBIFIER1337 TOP 5: Good Morning Star Citizen by Lsobrado. Star Citizen ActionPad by Giand The Citizens by OldSchool Star Citizen Screenshots by Andre86 MVP: Star Citizen Universe News by Whispers Tru The Jump Point View the full article
  14. February 2947 Subscriber Flair Greetings Subscribers! This month’s subscriber flair is the “Tears of Fire” painting. Painter Aaron Fring immortalized the last moments of the Second Tevarin War in his iconic painting “Tears of Fire.” Fring was on Elysium when Warlord Corath’Thal and the remaining members of his Tevarin fleet incinerated themselves in the atmosphere of their homeworld. The original painting was inducted into the UPE Historical Vault for Antiquity in 2633 and now you can own a piece of art history for your home or hangar. Printed on archival paper and with a custom frame, this lithograph perfectly reproduces every nuance of Fring’s original masterpiece. If you’re an active subscriber, the flair will be attributed to your account today. If you subscribe over the weekend, the painting will be attributed to your account on Monday February 13th. It will appear in your hangar once Star Citizen 2.6.1 launches live. More information about subscriptions can be found here! View the full article
  15. Discover how a ship like the Drake Buccaneer goes through our production pipeline. Sandi Gardiner and Forrest Stephan host this episode, which also features an update from Jake Ross in our Austin studio. View the full article

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